MARI OPTION B -  Modo Render (MARI 3.0 & UP)


Pros

  • If you’re working in MARI, you don’t have to import it. It’s built in into the software.
  • Clean AO
  • Simple options
  • Gives you a preview inside the software

CONS

  • Slowest method
  • Preview is slow too

BAKING TIME

  • Machine Specs: i7 6700K | 32 GB | Geforce 1070
  • Tile Resolution and Quantity: 2K - 4 Tiles
  • Baking time: Aprox. 20 minutes 

STEP 01

Open MARI and import your HIGH RES geometry.


STEP 02 

Right click on the toolbar and select Modo Render.


STEP 03

Here on the Modo Render window, click on the Bake tab and choose AO on the roll out.


STEP 04

On the Modo Render window, I usually change only the occlusion distance. Just dial the value to a number that suits your needs, choose your Bake Resolution and Depth and press Bake.


STEP 05

After the baking is done, you’ll see a new channel on your Channel tab called AO, and your baked map will be inside. Isn’t that sweet?