MARI OPTION B - Modo Render (MARI 3.0 & UP)
Pros
- If you’re working in MARI, you don’t have to import it. It’s built in into the software.
- Clean AO
- Simple options
- Gives you a preview inside the software
CONS
- Slowest method
- Preview is slow too
BAKING TIME
- Machine Specs: i7 6700K | 32 GB | Geforce 1070
- Tile Resolution and Quantity: 2K - 4 Tiles
- Baking time: Aprox. 20 minutes
STEP 01
Open MARI and import your HIGH RES geometry.
STEP 02
Right click on the toolbar and select Modo Render.
STEP 03
Here on the Modo Render window, click on the Bake tab and choose AO on the roll out.
STEP 04
On the Modo Render window, I usually change only the occlusion distance. Just dial the value to a number that suits your needs, choose your Bake Resolution and Depth and press Bake.
STEP 05
After the baking is done, you’ll see a new channel on your Channel tab called AO, and your baked map will be inside. Isn’t that sweet?